TopHatch · Oct 6th 2020
At TopHatch, we delight and empower creative people. Our powerful, award-winning design tools simplify the creative process with smarter, more intuitive technology. You could say we’re building the future of design. And we’d love your help. Check outConcepts in theApp Store,Play Store orWindows Store. We're a distributed team, and have worked that way from the beginning, and so we know how to do remote working the right way, we consider ourselves Level Four and aspiring to Level Five.
We're looking for an experienced developer to work on our cross-platform vector drawing engine. This is built on modern C++ (17) and runs across iOS, Windows and Android. In particular for this role we are looking for someone who loves to refactor existing non-portable code (Objective-C / C++) and convert it to cross-platform C++. We have a lot of code to reconcile from a legacy codebase and get it working in our modern codebase. You need to love working in a structured way to improve, refactor and port code. Maybe that someone is you?
Our team is distributed and the majority of the team works from home (or van or Airbnb). Our engineering, product management and QA teams are in Europe, so our preference is to hire someone in that region for this role.